Tuesday, March 1, 2011

Unfinished Projects

I have been extremely distracted lately. There is a lot of stuff going on including good stuff, bad stuff and even a few things that manage to be both. When I get like this, I tend to start and stop about a million things. I get very whim-oriented and don't really finish anything. Just so I can feel like I actually have something to show for my stack of unfinished work, I though I'd post a bit about some of the things I've started.

Hopefully, I'll get back to finishing it once my life is a bit less chaotic.

This is a flume ride based on a tour through a quirky and cartoon-like toy factory (think of the visual style of the movie, Toys). The ride content is presented in a funhouse / dark ride style with scenic elements that are almost entirely flat. I want that cardboard cut-out Viewmaster kind of depth. So far, I have modeled the entire ride system, vehicles, track, building and some of the exterior decorations. I have also started the interior but only finished part of the load room. The unique element of this ride is that it randomly chooses one of 3 possible paths, twice during the ride. Here are some pictures:

Unfinished Projects: Toy Factory Ride Unfinished Projects: Toy Factory Ride Toy Boats Flume Ride Track Flume Ride Track

I admit, I stopped this one because it started turning into a job. That would be fine if it were a job, but since I'm not being paid, I reserve the right to move on when I'm not having fun with it anymore. What killed me was the tedious rockwork modeling. Blah. Anyway, this was a design for a waterpark based on the lost continent of Atlantis. I know it isn't terribly original but I actually thought of this back in the early 90's and I wanted to see if I could represent my thoughts more accurately in 3D. Once I realized I could, I kind of lost interest. There is a good possibility that I will never finish this one. Pictures:

Unfinished Projects: Atlantis Waterpark Unfinished Projects: Atlantis Waterpark

I started building this one mostly as an exercise in finished rendering. There is no theme, just a standard mega-resort kind of thing. I put a lot of effort into keeping the scale as accurate as I could and I did a lot of work with lighting too. I dropped this one mostly because it was getting a little too Vegas and Vegas kind of annoys me right now (a big part of my distractions lately). Here are some photos:

Hotel in Daylight Hotel at Night Hotel Courtyard Hotel at Night Hotel Glass Test Hotel Day and Night

I plan to finish this one. I am modeling a gothic-style theater from a story written by a friend of mine. There are some very specific story elements (gargoyles in particular) that I was having a very hard time representing the way I saw them. That snag stopped me but as soon as I figure out how to draw them right, I'll finish. This one is actually much further along than this one photo suggests:

Unfinished Projects: Gothic Theater

I have a handful of others that I've started but aren't far enough along to show including a restaurant, bumper boat / water battle, and a roller coaster with a really strange launch system. I'll get to them eventually. I need to get focused first... maybe next week.

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